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Mass effect 2 rifles
Mass effect 2 rifles




I suggest selecting Area Overload in order to deal 160 damage, which is decent considering that multiple enemies will be affected all at once. Heavy Overload maximizes the damage you inflict on Synthetics and Shields whereas Area Overload widens your Impact Radius by 3 meters. I recommend investing the maximum number of points at 10 into Overload to reach Rank 4.īetween its two evolutions, you can choose Heavy or Area Overload. Moreover, Overload is also best used when there are explosive containers nearby so it can be detonated, thereby inflicting massive damage. However, that only unprotected enemies are stunned so it’s still necessary to strip others of their defenses beforehand. This Power is very effective against the HP of Synthetics and Shields such that at higher levels, Engineers can stun them, disable their Weapons, and deal double the damage. Moreover, there’s no strict sequence when it comes to unlocking one Power first over another, and instead, it’ll depend on your preferences. Note that the number of Power or Squad Points I’ve allocated is based on reaching Level 30. In this section, I’ll talk about the different Tech and Bonus Powers that you should focus on to make the most out of your Operative Engineer Build. As such, the Engineer is a reliable Class to play if you intend to disable and to eliminate enemies up close or from a distance. Combat Drone attacks at least one enemy to fully divert their attention from your Squad and to give you the safety net that’s necessary to successfully deal Power and Weapon Damage.

mass effect 2 rifles

The Operative Engineer Build further enhances their ability to interfere with the strategies of targets due to their Unique Class Power, which is Combat Drone. Additionally, Engineers can even manipulate Synthetics into attacking their own kind with AI Hacking allowing them to swiftly kill these enemies. With Incinerate, they can burn down the HP and Armor of affected targets.

mass effect 2 rifles

With Overload at higher ranks, they can momentarily deactivate enemy Weapons while inflicting heavy damage versus Synthetics or robotic enemies and Shields. If Engineers must deal with enemies from mid to long-range distances while still maintaining decent accuracy and damage, then they’ll switch to using the Heavy Pistol.Īnother quality that makes the Engineer deadly is their prowess with Tech Powers, which are very effective against Shields and Armor. The Submachine Gun is a perfect Weapon to inflict the maximum amount of damage at point-blank range and to compensate for their lack of Biotic Powers in order to strip down Barriers.

mass effect 2 rifles

The Engineer Class specializes in dealing decent damage up close and at mid-range distances due to their added Weapon Proficiency with the Submachine Gun and Heavy Pistol, respectively. Engineer Build Guide | Mass Effect 2 Legendary Edition






Mass effect 2 rifles